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Books

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  1. Arduino - Getting started with

    Arduino - Getting started with

    €12.00

    This valuable little book offers a thorough introduction to the open-source electronics prototyping platform that's taking the design and hobbyist world by storm. Getting Started with Arduino gives you lots of ideas for projects and helps you get going on them right away. To use the introductory examples in this book, all you need is a USB Arduino, USB A-B cable, and an LED.

    Only in English language

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  2. Making things talk

    Making things talk

    Regular Price: €27.00

    Special Price: €22.50

    Through a series of simple projects, this book teaches you how to get your creations to communicate with one another by forming networks of smart devices that carry on conversations with you and your environment. Whether you need to plug some sensors in your home to the Internet or create a device that can interact wirelessly with other creations, Making Things Talk explains exactly what you need.

    Only in English language

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  3. Make: Electronics

    Make: Electronics

    €30.00

    Want to learn the fundamentals of electronics in a fun and experiential way? Start working on some excellent projects as soon as you crack open this unique, hands-on book. Build the circuits first, then learn the theory behind them! With Make: Electronics, you'll learn all of the basic components and important principles through a series of "learn by discovery" experiments. And you don't need to know a thing about electricity to get started.

    Get step-by-step instructions on building working devices that demonstrate fundamentals such as voltage, amperage, resistance, inductance, and capacitance. Then tackle more complex electronics concepts, including analog/digital conversion, logic gates, and integrated circuits. Along the way, you'll learn valuable tips and techniques, always with clear explanations of what you're doing and why.

    Info:

    • Paperback: 350 pages
    • Publisher: Make Books; 1st edition (December 17, 2009)
    • Language: English
    • ISBN-10: 0596153740
    • ISBN-13: 978-0596153748
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  4. Getting Started with Processing

    Getting Started with Processing

    €17.00

    Learn computer programming the easy way with Processing, a simple language that lets you use code to create drawings, animation, and interactive graphics. Programming courses usually start with theory, but this book lets you jump right into creative and fun projects. It's ideal for anyone who wants to learn basic programming, and serves as a simple introduction to graphics for people with some programming skills.

    Written by the founders of Processing, this book takes you through the learning process one step at a time to help you grasp core programming concepts. You'll learn how to sketch with code -- creating a program with one a line of code, observing the result, and then adding to it. Join the thousands of hobbyists, students, and professionals who have discovered this free and educational community platform.

    Features:

    • wood pulp construction
    • extremely low power consumption
    • 208 pages of read only data storage
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  5. Building Wireless Sensor Networks

    Building Wireless Sensor Networks

    €25.00

    Create distributed sensor systems and intelligent interactive devices using the ZigBee wireless networking protocol and XBee radios. By the time you're halfway through Rob Faludi's fast-paced, hands-on guide, you'll have built a series of useful projects, including a complete ZigBee wireless network that delivers remotely sensed data. This resource- and reference-packed book is perfect for inventors, hackers, crafters, students, hobbyists, and scientists.

    Note: Check below for the BWSN kit which includes all the pieces you need to work through the examples in this book.

    Info:

    • Paperback: 320 pages
    • Publisher: O'Reilly Media; 1 edition (December 24, 2010)
    • Language: English
    • ISBN-10: 0596807732
    • ISBN-13: 978-0596807733
    • Product Dimensions: 9 x 7 x 0.8 inches

    Note: If you are searching for Wireless Sensor Networks devices (motes) you may be interested in our ready to market sensor platform: Waspmote. You can discover the differences between both platforms in the document: Waspmote vs SquidBee.

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  6. Practical Arduino

    Practical Arduino

    €30.00

    Create your own Arduino-based designs, gain in-depth knowledge of the architecture of Arduino, and learn the user-friendly Arduino language all in the context of practical projects that you can build yourself at home. Get hands-on experience using a variety of projects and recipes for everything from home automation to test equipment.

    Practical Arduino: Cool Projects for Open Source Hardware demonstrates a variety of Arduino techniques in a practical context, giving you an opportunity to learn how the theory and reference material applies to real-world projects.

    This book provides more than just a simple series of steps to follow - it tells you why the circuit was designed that way in the first place. You won't just be a color-by-numbers painter; you'll learn to be a true hardware craftsman and artist, able to coneptualize, design, and assemble your own creations. Take these projects as inspiration and examples of applying a variety of handy techniques, and then adapt them to suit your own requirements.

    A few of the projects you'll encounter:

    • Appliance Remote Control
    • Time-Lapse Camera Controller
    • Virtual USB Keyboard
    • Security/Automation Sensors
    • Online Thermometer
    • Speech Synthesis
    • Weather Station Reciver
    • Vehicle Telemetry Platform

    Info:

    • Paperback: 500 pages
    • Publisher: Apress (December 29, 2009)
    • Language: English
    • ISBN-10: 1430224770
    • ISBN-13: 978-1430224778
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  7. Programming Interactivity

    Programming Interactivity

    €37.00

    Programming Interactivity is a great new book that covers a wide range of topics. What is different about this book is that it shows hardware geeks like myself that Processing and openFrameworks is not scary - it's actually quite powerful and easy to use! And for the software person that eats Java with a heap of scripting, hardware can un-tether you from a computer and open up a new world of embedded computing.

    A few of the topics covered:

    • Basic C
    • Processing
    • openFrameworks
    • Computer Vision (OpenCV)
    • Gesture and touch recognition
    • Protocols
    • Motors and Servos
    • Solenoids
    • LEDs and LCDs
    • LilyPad
    • GPS and Location

    This is a fast paced book! If you have some base experience with Arduino, some hardware, or maybe a few weeks of openFrameworks, this is a great book to really deepen your knowledge of how all these great projects can be united to create a truly amazing installation.

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  8. Making Things Move

    Making Things Move

    €26.00

    Dustyn Roberts' Making Things Move is a wonderful introduction to practical mechanics. This book teaches you the basics of building moving mechanisms through non-technical explanation, not abstract engineering theory. These straight-forward explanations, together with examples and DIY projects, will help you form a solid understanding of concepts like attaching couplers and shafts to a motor or converting rotary motion to linear motion. Jam-packed with pictures, drawings, screenshots, and down-to-Earth instruction, Making Things Move focuses on practical application with an emphasis on readily available parts, materials and processes.

    Features:

    • Practical and easy-to-understand explanations.
    • Discussions on modern fabrication processes such as Laser-cutting and 3D printing, and how to access them.
    • Over a dozen topic-focused projects and three broad-scale projects incorporating lessons form the whole book.
    • Shopping lists and off-the-shelf component guides for DIY projects.
    • Includes online component for continuing education with the book's companion website and blog.

    Documents:

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